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Update 1.6 Changelog

Hi! Here’s update 1.6! It adds cool dynamic belts for CPs, implements a new CP whitelist rework and makes a bunch of other cool changes.

ADDED
Civil Protection dynamic belt
ADDED
Several dispatch announcements thanks Law
ADDED
New detection methods to IAC
ADDED
Lot’s of new features to the ops Event Manager tool
ADDED
Remade HELIX medkit
ADDED
Squad markers to OTA compass
ADDED
Sandtraps event achievement
ADDED
.357 as an optional alternative pistol to the USP for DcO+ CPs
ADDED
Civil Protection Database may take up to 24 hours to move over to it so keep patient
ADDED
DcO whitelisted CP rank
ADDED
VICE division for CPs this is a whitelisted CP division, you can only join if you are a OfC who is selected
CHANGED
Vendor user interface so buyable items are displayed at the top
CHANGED
UI scaling slightly for better 4K support
CHANGED
So that staff spawned NPCs now ignore noclipped staff
CHANGED
Rations so they don’t collide with props or players
CHANGED
IAC to stop C#301 false positives
CHANGED
Toolgun so effects can not been seen from noclipped staff
CHANGED
Hunger so noclipped staff no longer get hungry
CHANGED
.357 damage from 48 to 40
CHANGED
M60 damage from 11 to 12
CHANGED
.357 recipe to only require 2 bullet casings instead of 3
CHANGED
SqL renamed to OfC this is part of the CP faction rework
CHANGED
XP requirement for whitelisted CP ranks
CHANGED
impulse Appeals Supervisor forum bot to have a special response to IAC bans
CHANGED
CP uniforms for DcO and CmD to look better
FIXED
Rare error in crash screen
FIXED
Bug where thirdperson camera would collide with noclipped staff
FIXED
Bug (#70) where ammo could be glitched onto a weapon thanks Avx
FIXED
Typo (#74) in notification thanks Lukyn150